Sketch: FoRC 2018 Cast Revision

Today, for fun, I decided to recast and redraw the cast for Fauna of Ross Creek, my 2010-2011 webcomic! List of changes:

  • Oliver and America are out; they were based on IRL friends I drifted apart from well over half a decade ago
  • Rich is now a sea turtle; Grace (as previously seen here and on my other galleries) is a llama. Lobster characters still exist in my world – just, y’know, elsewhere.
  • New characters: Mitra (a female harbor porpoise) and Rune (a null lappet-faced vulture). Rune and Teila are in a relationship.

This is all because I recently realized I haven’t done anything with my OCs for quite a while, and I think that might be a contributing factor to the lack of inspiration/creativity I’ve been feeling lately. If I ever decide to reboot and attempt to finish FoRC with this slightly-new cast, it’ll be done entirely using 3D models and – despite that – it will feature visual art that looks significantly less Muppety than the original did.

Monogame Test: Text Formatting

Depicted here: A series of rapid-fire test cases for my MonoGame script interpreter’s message box; written on Linux, captured on Windows. Effects include:

  • Multiple spritefonts per-line
  • Multiple colors per-line
  • Movement effects: jitter, sine wave
  • Color effects: “Spooky”, “Rainbow”
  • Cues to speed-up/slow-down
  • Icons/emojis inserted alongside text
  • Numerous effects can be combined!

(The color effects will be used in non-HtM visual novel projects; all future versions of HtM will still be in 1-bit, or a close approximation thereof. It looks like I’ll have to manually write the shaders to make it happen and look nice, though.)


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Unless otherwise noted, all creative works featured on this website are by m. tarah henry.
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